To Catch A Thief Episode Three: Here and There
George checks in to his hotel, meets Boom Boom Calhoun, and tries to figure out who stole the missing baseball.
George checks in to his hotel, meets Boom Boom Calhoun, and tries to figure out who stole the missing baseball.
Black Claws and Soot find Jorphon and Black Claws’ other old school friends to recruit them to help fight Eric the Beguiler.
George gets introduced to Ebbets Field and tries to find a missing home run ball.
Black Claws and Soot get caught in the Flitebay School of Wizardry’s maze.
George tries mending fences and then has a new case to solve. Intro and Outro Music: Cool Vibes by Kevin Macleod
Black Claws tries to get out of the demon dagger and Soot tries to hook up with Jorphon at the library.
In the aftermath of the shootout with DeLuca and Frazier, George has some explaining to do.
Black Claws is on his way to return to the Wizard School of Flitabay. Will he get a warm welcome? Or will something more sinister rear its ugly head.